You have attracted and made a ghoul of an animal that assists you. You might control it using Animalism or simply good, old-fashioned training. Instead of the variable traits for animals listed in Appendix C, refer to the statistics below for your Familiar.
● Level 1: The animal is small, like a bird or cat. It has two Health levels, Physical test pools of three, and Mental and Social test pools of one.
●● Level 2: The animal is medium-sized, like a dog or a wolf. It has four Health levels, Physical test pools of five, and Mental and Social test pools of one.
●●● Level 3: The animal is large, like a bear or tiger. It has six Health levels, Physical test pools of seven, and Mental and Social test pools of one.
You may purchase a higher-level companion of a smaller size if you wish. For example, if you want a particularly dangerous dog, you may purchase a level-three dog. When you pick an animal companion, choose Celerity, Potence, or Fortitude. Your Familiar has both level-one powers of that Discipline. A Familiar can never gain more than these two powers. For more information on Ghouls, see page XX.