The ritualist can create two mystic circles that allow her one-way instantaneous travel between the two locations.
Ingredients: Two charred circles, drawn three feet in diameter, consecrated in Blood over three days
Process: The caster must burn two circles into the ground with an open flame. She must then consecrate each circle with her Blood over the span of three days. If the user succumbs to Frenzy while performing this Ritual, it fails and must be started again the next night. These two locations can be anywhere on stable, stationary ground, such as the bare earth or the floor of a building. The Ritual circles cannot be burned into sand (unstable) or the floor of a vehicle (non-stationary). When burning the circles and consecrating them with her Blood, she must designate one circle as the departure circle and one as the arrival circle. The entire process as described above takes one downtime and three Rouse checks and must be completed within one lunar cycle. If the user succumbs to Frenzy from any of these three Rouse checks, the Ritual fails and must be started again the next night from scratch.
System: Once the circles are complete, the caster needs only to step into the departure circle and spend one standard action to immediately appear in the arrival circle. The caster can transport one willing character or a number of objects roughly equal to the mass of a normal-sized human. The circles will remain empowered as long as the surface they are burned into remains relatively unchanged, up to a year. Excavating the dirt of a basement and covering it with concrete would destroy the Ritual, but throwing a carpet over the circles would not. If an object is placed on top of the circle in an attempt to bar travel, the object is harmlessly pushed out of the way as the traveler(s) emerge.
Duration: One year