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Panacea

< 1 min read

With this power you can return another’s mind to tranquility, giving them the mental strength to press onward and overcome these obstacles. 

Amalgam: Fortitude 1

Cost: One Rouse check

Challenge Pool: Composure + Medicine vs. a difficulty of 2

System: Spend your standard action touching a target, either living or undead (which may require a Grapple check if the target is unwilling). Make one Rouse check and a static challenge using Composure + Medicine vs. a difficulty of 2. If successful, you can choose one of the following effects:

  • Calm a mortal who is experiencing a heightened emotional state. This includes removing the Frightened Condition from a mortal.
  • Restore one point of Willpower to the target.
  • Resolve the Distracted, Staggered, or Weakened Condition.

Panacea may not be used on yourself. If the user of Panacea targets more than one different character a night, she loses one Willpower each time she attempts an additional target. This Willpower may only be regained by resting. The user may use Panacea on her initial target (or any subsequent targets she already lost a Willpower to attempt) as many times as she wishes for one Rouse check per use.

Duration: N/A

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